Computer Game

History of Computer Game
A computer/video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word “video” in video game traditionally refers to a raster display device,[1] but it now implies any type of display device that can produce two or three-dimensional images. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use. Video games have gone on to become an art form and an industry.

Expanded Game
Technology evolves in amazingly rapid speeds. If you need any real observable proof of the speedy advancement of digital technology over the years, take a look at the gaming industry. From the very early years of black-and-white 2D games like Pong (1972) to the first 3D game, 3D Monster Maze in 1981, and from primitive first-person shooters like Wolfenstein 3D (1992) to complex, life-like shooters like Battlefield 3 (2011), there’s no doubt that the gaming industry has seen its fair share of technological evolution.

Discussion topic:
Which game has had the most influence on your life or thought process? What do you think the future of expanded game forms is?

+ Screening
David Perry: Are games better than life?(20:57)
Will Wright: Spores, a birth of game(16:34)
Shimpei Takahashi: Play this game to come up with original ideas(05:41)
Next Level: What Does The Future Of Gaming Look Like? (19:37)

+ Reading
Video game history timeline
How sensory technology could change the future of gaming
What Does the Future of Gaming Look Like?

Additional Resoures
Off Book: Video Games
Aaron Dignan: Why The Future Of Work Is Play